The Elder Scrolls III: Morrowind |
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Reviewed by Lewis Denby (August 05, 2008) Morrowind's atmosphere is so all encompassing despite the derivative high-fantasy setting that it's an enormous challenge not to be blown away at regular intervals. This atmosphere stretches beyond the realms of the delicious visual design, or the eerily fantastic soundscapes, right up to those little moments of the game where you simply can't believe what's happening. |
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Reviewed by drella (September 12, 2007) A prisoner released from his shackles by order of the emperor, tossed beneath the decks of a rickety wooden vessel embarking towards the faraway outskirts of the dominion, the self-named, self-designed protagonist of Morrowind starts with little more than a clouded past and the clothes on his back. Noticeably absent however are the flashbacks of his foggy history and the destinies fatherly figures envision us fulfilling -- the trademarks countless adventures have conditioned us into expec... |
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Reviewed by Lavieta (February 20, 2008) Welcome to Morrowind, home of the the Dunmer, Outlander. You have been taken from the imperial prison back in Tamriel where you were kept for unspecified crimes and, on the Emperor's orders, placed aboard a ship and sent to this plague ridden and near lawless imperial colony steeped in ancient tradition and littered with ancient treasure for reasons unknown to you or your keepers. You have no memory of your past, nor is one ever imposed on you. You are a commoner of questionable parentage with o... |
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