Sonic Adventure (Dreamcast) review
"I was all excited when I first heard of Sonic Adventure and got my Dreamcast. I thought that it would be just like the other Sonic games for Genesis, like Sonic 2, which I thought was a work of art, only in the third dimension. I even saw a demo of it playng in a store, and thought it was still good. I also purchased Soul Calibur for Dreamcast, and thought that SA would be like SC, too. Boy, was I wrong. "
I was all excited when I first heard of Sonic Adventure and got my Dreamcast. I thought that it would be just like the other Sonic games for Genesis, like Sonic 2, which I thought was a work of art, only in the third dimension. I even saw a demo of it playng in a store, and thought it was still good. I also purchased Soul Calibur for Dreamcast, and thought that SA would be like SC, too. Boy, was I wrong.
GRAPHICS: Of course, being the new, all-powerful, super-duper Dreamcast, these graphics better darn well be so fabulous you think you're watching a video. And they are, you can actually see Sonic's teeth and make out stuff that could never never be made out in any of the other Sonic games. Sadly, I don't think that graphics are the most important thing, though. Graphics account for a small portion of video game fun, and they don't really make a difference in my opinion.
SOUND/MUSIC: Like all other video games, the music can get annoying sometimes. But it takes a pretty long while for it to do so. It has many soundtracks, some of which I get hooked on and can't get out of my head for weeks. Then some I hate and turn the sound of because of them. Frankly, I expected a little bit more from the audio department from a Dreamcast game. But again, I don't really care about the music.
STORY: This is where the game starts to get bad. The story is deep involved, yes, but it's very confusing. You have to remember the story for every character, otherwise the game doesn't make sense. Yet again, the story doesn't affect ganeplay at all, though. Also, where did Amy, Big the Cat, and E-102 Gamma come from, I've never heard about them in my life!
CONTROLS: The controls on Sonic Adventure are above average, expressed as a letter grade as a B- by myself. Although good and responsive, the controls tend to get a little too respnsive, if you just touch the joystick while Knuckles is gliding on a big bridge, he's as good as done for. Other than that, the controls are pretty much average.
GAMEPLAY: Easy to summarize: horrible. This game is so confusing I thought about selling it, the only thing stopping me from doing so is my sister, who loves the game. In between every level, there is something you have to do in order to unlock the next level. This is much harder and more complicated than it may seem, and it forced me to go out and waste fifteen bucks on a strategy guide for the game. And I hate the fact that you have to beat the game with EVERY SINGLE FRICKIN' CHARACTER to actually beat the game. I like long games, but this is ridiculous, each characters' own game is really long, and they all go through the exact same levels as the other characters. C'mon, Sega, you can do way better than all this crap!
DIFFICULTY: Again, easy to summarize: very hard. The game is long, which adds a considerable amount of difficulty to the game, but it doesn't need extra difficulty added to it because it's difficult on its own. It's confusing, for one thing, and the gameplay has unforgiveable major problems.
OVERALL: Only die-hard gamers would like this game, but even then you'd be stretching it really far. Maybe, MAYBE for five bucks I'd buy it, but not for fifty!!! Take my advice, and don't even get near this crappy game. The only things keeping this game from getting a one from me is the fact that the controls and graphics are kind of good.
OVERALL: 4/10 (not an average)
FINAL THOUGHT: Don't get Sonic Adventure no matter what, even just renting it. Only true, die-had gamers would moderately tolerate this game.
Community review by theredbaron47 (Date unavailable)
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