Sleeping Dogs |
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Platform: Xbox 360
Genre: Action (Contemporary) Developer: United Front Games AKA: Sleeping Dogs: Hong Kong Himitsu Keisatsu (JP) |
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Sleeping Dogs review (PlayStation 3) |
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Reviewed by Jason Venter (September 02, 2012) By the end of the game, the combat system has expanded to offer the level of depth you’d more typically expect to find in a dedicated fighting game. Counters, arm breaks, grapples, jump kicks, stuns, and even the environment all can be used to Wei’s advantage. It’s possible to pick up items and wield them as weapons, or to grab a foe and (for example) toss him over the side of a building or shove his face into a whirling fan blade. |
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Sleeping Dogs review (Xbox 360) |
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Reviewed by Ally_Doig (September 14, 2012) Sleeping Dogs wouldn't have even existed without Square Enix and that could only have been bad thing. Activision didn’t want to give it a chance, but that most certainly doesn’t mean that you shouldn’t either. Delve into the seedy and brutal criminal underworld of a dense and vibrant Hong Kong... |
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