Assassin's Creed III |
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Assassin's Creed III review (Xbox 360) |
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Reviewed by Mike Suskie (November 05, 2012) While it aggravated me in ways I'd anticipated, it captivated me in ways I hadn't. Ubisoft should be embarrassed that they haven't sorted out some of the series' biggest issues yet, but as long as they continue finding reasons for me to keep coming back, I will. |
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Assassin's Creed III review (Wii U) |
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Reviewed by Jason Venter (November 29, 2012) Connor is a difficult character to like in some respects, because he has little interest in the plight of the patriots except as it relates to the security of his own people. He tends to act a bit like an overgrown child in some instances, lashing out at the people around him, then trusting them and helping them only a short time later. If he’s not the perfect hero, though, at least his shortcomings make him seem human. |
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Assassin's Creed III review (Xbox 360) |
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Reviewed by Fiddlesticks (November 04, 2012) Shenmue on the Dreamcast was once the king of offering pointless, “life-like” diversions to punctuate downtime in its main storyline. It offered Ryo Hazuki, the game’s protagonist, such tantalizing options like collecting toy figurines, drinking soda pop, and driving a forklift to make a living. That game first saw release in Japan in 1999. Now that it is 2012, Ubisoft Montreal, the makers of Assassin’s Creed III, still have not come up with a better way to pass the time than by offering up m... |
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