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Beyblade: Metal Masters

Beyblade: Metal Masters (DS) game cover art
Platform: DS
Tags: Action
Developer: Hudson Soft
AKA: Beyblade: Metal Masters - Nightmare Rex (EU), Metal Fight Beyblade: Bakugami Susanoh Shuurai! (JP), Beyblade: Metal Masters - Nightmare Rex (AU)

Beyblade: Metal Masters (DS) imageBeyblade: Metal Masters (DS) imageBeyblade: Metal Masters (DS) image

Staff Reviews

Beyblade: Metal Masters review

Reviewed December 02, 2011

Calvin Kemph says: "The combat itself is barebones. Much of it is based on typical fighting convention stuff: position, sequence and timing. It’s all very basic. What’s important is to launch well and to use special attacks frequently. Each Beyblade has an associated power animal which factors into some combos and can be called upon for a seven-second cutscene in battle. There’s no option to turn these off (or even an options menu at all) and they’re never very good. They don’t even show the animal attack; allies just arrive and the screen goes white."
Calvin's avatar

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