Pyramid |
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Pyramid review (NES) |
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Reviewed by aschultz (May 27, 2004) Pyramid provides an original take on Tetris, lumping isosceles right triangles into shapes you rotate and drop into a well until it gets filled. Shapes lump into the general structure when they touch something below, and if you fill up a row in the well, it vanishes for everything above it to drop. This is a simple enough extension, and it is about as difficult as it sounds to get your bearings. Parts were so badly botched, though, that the game is an agonizing experience for anyone who w... |
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Pyramid review (NES) |
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Reviewed by deathspork (June 24, 2004) Even compared to the rest of AVE's hardly circulated NES library, Pyramid is difficult to find. There's a reason for that. Rarely has a game so blatantly missed its mark, and never before have apparently competent designers shown so much disregard for a blaring, fatal flaw. |
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