Ninja Gaiden III: The Ancient Ship of Doom |
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Reviewed by Marc Golding (January 07, 2004) Ninja Gaiden 2 was as beautiful as NES platformers come! Well, understandably, Ryu hasn’t changed - his sprite is virtually identical in all three games. Most of the enemies are different naturally, and they’re a decent bunch, the mostly mindless menagerie comprised mainly of zombie types and robots. Sadly, there are no high-kicking Karatekas knocking you off cliffs, or afro wearing boxers doing the same. The game has a decidedly futuristic tilt, and as such, it's robots, robots, robots, with a good deal of alien weirdness thrown in for good measure. |
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Reviewed by joseph_valencia (July 07, 2009) DISCLAIMER: This review is based on the Japanese version of the game, which is much more lenient than the American one. Differences include enemies inflicting less damage, more lenient re-spawns after you die, more reasonable enemy and power-up placement, infinite continues, and a password system. Since the text is Japanese, I don’t have to waste time on the hack video game storytelling, which no doubt consisted of dialogue like “Hurry!”, “What’s going on?” and “We must continue to fight for ... |
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Reviewed by psychopenguin (November 02, 2003) Ever why the Ninja Gaiden series died? There's probably a few reasons for it, mainly company related, but Ninja Gaiden 3 certainly did not help the cause. It's the worst of the 3 Ninja Gaidens by far, as Tecmo tried out these new ideas that just were not suitable for Ninja Gaiden games, as therefore the series bombed. It's still not a horrible game, however, and I enjoyed it for the most part. Just don't expect a high-quality Ninja Gaiden game. |
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