"C&D is a monstrous freak, imprisoned in the cage of the side-scrolling beat-em-'up. The difference between this one and its more popular peers is its unrelenting willingness to be absolutely out of its mind. Any boundaries in the odd or hilarious set by Final Fight or Streets of Rage, C&D ignores with reckless abandon. The result is a title made wholly satisfying by its own outrageous spectacle."
Final Fight (1989).
. . .
The King of Dragons (1991).
. . .
The Punisher (1993).
. . .
Captain Commando (1991).
. . .
Captain America & The Avengers (1991).
That’s a pretty solid list of beat-em-‘ups, from the period in which they thrived. Capcom is responsible for every game on the list; perhaps the only significant members of the genre they didn’t make are Double Dragon and Streets of Rage.
They’re also responsible for the little-known Cadillacs and Dinosaurs.
I have a disturbing infatuation with beat-‘em-ups. I don’t want to send the wrong message about myself, but I just can’t get enough of taking the role of some bizarrely enraged hero and systematically kicking the asses of an army of bizarrely named and bizarrely outfitted street toughs. This action, and the hilarious situations, characters and dialogue that come with it, give me a good deal of enjoyment.
. . . Please, don’t pity me.
Pity instead yourself if you haven’t played (or even heard of) CADILLACS AND DINOSAURS. Here's a game that would powerbomb Streets of Rage into britches-dirtying submission. Here's a game that would finish what Kingpin started in The Punisher, eliminating Frank Castle with a remorseless bazooka blast to the face. Here's a game that may even outlast the righteous Final Fight in a twelve-round, toe-to-toe war. So it goes.
C&D is a monstrous freak, imprisoned in the cage of the side-scrolling beat-em-'up. The difference between this one and its more popular peers is its unrelenting willingness to be absolutely out of its mind. Any boundaries in the odd or hilarious set by Final Fight or Streets of Rage, C&D ignores with reckless abandon. The result is a title made wholly satisfying by its own outrageous spectacle.
I WAS IN THE RIGHT PLACE, BUT IT MUSTA BEEN THE WRONG TIME
EAST COAST, 2513. . .
Originally a comic titled Xenozoic Tales and an animated series that lasted a tragically short one season (based on what’s here, I’m thinking it could have ran for at least a decade), C&D offers us an eerily plausible premise. History meets future after a devastating cataclysm, creating a world where man and dinosaur coexist. Half-sunken cityscapes are home to an underworld akin to that of Final Fight, as pterodactyls fly overhead and prehistoric carnivores scatter the land. Also, the heroes drive a Cadillac.
Maybe “eerily plausible” was a bit much.
Anyhow, the real problem is that bad people are making these dinosaurs aggressive by abusing them -- you’ll come across (and brutally bludgeon) countless poachers in your travels, and the shady scientific research being conducted by the maniacal Dr. Fessenden certainly needs to be put to a stop! Cross the arid deserts and the dangerous jungles, single-handedly reducing the poacher population to zero as you uncover more of the mad doctor’s plans! Who is up for such a wacky undertaking? It’s time to meet. . .
Staff review by K T (May 12, 2005)
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