Google+   Facebook button  Twitter button 
3DS | DS | PS3 | PS4 | PSP | VITA | WII | WIIU | X360 | XB1 | All

Devil May Cry 2 (PlayStation 2) artwork

Devil May Cry 2 (PlayStation 2) review


"Devil May Cry 2 is an underwhelming sequel in every respect. From its sloppy presentation to its water-downed game play, we’ll be only left to wonder what possessed Capcom to make such a lousy follow up to their original smash hit. Maybe the blame shouldn’t lie with Capcom, rather the fans that could be found pouting in their rooms after repeatedly dying to the same clan of scythe-wielding monstrosities all night long. They whined and wished that the game wasn’t so difficult since they clearly l..."



Devil May Cry 2 is an underwhelming sequel in every respect. From its sloppy presentation to its water-downed game play, we’ll be only left to wonder what possessed Capcom to make such a lousy follow up to their original smash hit. Maybe the blame shouldn’t lie with Capcom, rather the fans that could be found pouting in their rooms after repeatedly dying to the same clan of scythe-wielding monstrosities all night long. They whined and wished that the game wasn’t so difficult since they clearly lack the skills required to beat such a title. After all, DMC was one of the first Playstation 2 titles to unforgivingly bombard the player with wave after wave of mocking marionettes and cat-like apparitions. It was difficult, and the strong persevered.

However, things don’t seem so difficult this time around. Just the first few minutes in, we’re able to tell DMC2 isn’t anything like the original past its main character and the ponderous swords. Dante is here in full fashion, flaunting his red attire and his over-sized weapon that’s capable of finishing off any demons that’d dare to stand in his way to save the day. A few swings from of our mighty blade will leave most would-be enemies scattered about on the floor in bloody heaps. Bosses fall similarly; we’ll find that systematic button mashing, followed by running away and shooting, will take care of any boss. All the bliss and high-adrenaline action found in the first DMC isn’t anywhere to be found in this substandard sequel. The fighting system has simply retrogressed into nothing more than slashing, running and shooting. Trying to find out what skills would do the most damage to an enemy isn’t a concern anymore, since we’re able to take them all out with the same redundant attacking patterns. Never mind those abilities that each weapon used to have, they were stripped away and disposed of for a more elementary ‘Level Up’ system.


Yet, things still manage to get worse. With this new ‘Level Up’ system, strengthening our weapons costs a lot more orbs than it should, making us have to replay levels to get their full potential, something we will be reluctant to do. There are different weapons, but we won’t be using any of the others since they’re practically useless on our quest. We’ll find them and never even touch them the rest of the game since it costs so much to upgrade them and get them on par with the main weapon.

Still, things worsen even after this. The levels make us feel like we’re stuck on stage three the entire game, since there is no real development besides the laughable, clichéd storyline. The monsters stay the same through the whole game for some reason or another. The same bloody-thirsty, claw-wielding denizens that were found in the first level can easily be spotted in later stages still trying to end our adventure prematurely, but will be met with a same fate as their foolhardy brethren ten stages earlier.

As mentioned before, the levels always make it feel like we’re not going anywhere and really not completing anything; in fact, all we're really completing are rudimentary seek-and-find adventures. Stages present the same challenges to us each time: search for this and defeat these monsters, no matter how many we may throw at you. Such things become jarring later on when we’d expect harder puzzles or more mind-bending tasks, but instead, we’re met with “Insert this red jewel into this statue’ tomfoolery. Bosses are a predictably lame and provide no real sense of resolution for each level. In fact, half of the bosses I’ve faced, I thought were nothing more than mini-bosses thrown at me as a way of telling me ‘prepare for something even bigger and badder later!’ only to be disappointed when I found myself starring at the completion screen only seconds later.

If the whole ‘slash, run and shoot’ thing isn’t really our cup of tea when it comes to completing levels, we can just always shoot and ask questions later. Most monsters are able to be taken out at a distance so we don’t even get hit. Of course, this hurts our final ranking -- our main source of getting orbs -- but since everything costs so much, we won’t think twice about it. Capcom never really implemented any type of system that encourages good performance on our part other than some silly ranking system that awards a petty amount of orbs. The main thing on our minds at this point is just managing to make our ways through the tedious and unexciting levels to find some kind of ending point to the chaos.

The hallmark of the series falls flat on its face, too. Turning into a devil really doesn’t add much as it should to a type of game like this. It’s taken back seat to all the lame combos and guns. When we go into devil mode, we’ll just not take as much damage and deal out a little bit more pain. It’s really hard to work such a secondary aspect of the game into our regular fighting repertoire when we can get the same results from not even using it. It’ll be left behind for more favorable things, notably just killing the monsters by button mashing. To the hardcore, Capcom offers us another character to play the whole game through with; probably something they won’t even manage without some degree of patience for DMC2’s grievous flaws.

Who will like DMC2? Surely not fans of the first one, and most likely you won’t, either. From its watered-down game play, unbelievably easy missions and any real lack of development past the first few levels, DMC2 feels more like a huge step backwards instead of step forward. If a sequel’s job is to usurp the previous installment with a large arsenal of weapons, badder bosses and harder challenges, then DMC2 has failed horribly on every level.

Rating: 2/10

sclemmons's avatar
Community review by sclemmons (March 27, 2005)

A bio for this contributor is currently unavailable, but check back soon to see if that changes. If you are the author of this review, you can update your bio from the Settings page.

More Reviews by sclemmons
Final Fantasy IV (DS) artwork
Final Fantasy IV (DS)

So I was engaged in rare event: purchasing a new game that I might actually play. I looked upon the shelf, next to the sloppily produced Dragon Warrior Monsters (oh god, not another one of these) laid a lone copy of Final Fantasy IV (FF II on SNES). Filled with nostalgia from my childhood, I couldn’t let this o...
The Chronicles of Riddick: Escape from Butcher Bay (Xbox) artwork
The Chronicles of Riddick: Escape from Butcher Bay (Xbox)

Murderers and rapists, women and children, entire families and pets have all been murdered indiscriminately and left with slit throats, broken necks, and bullets through their heads while blood adorns nearby walls with no one to blame. Maybe this could be a testament to the greatness of a skilled bounty hunter. For Rid...
Chaos Legion (PlayStation 2) artwork
Chaos Legion (PlayStation 2)

Chaos Legion isn’t for the regular man. Regular men break down and cry in its mere presence; its difficulty is something to behold. Most gamers give up, throw the towel in and scratch off Chaos Legion as just another lame brawler. Why not? Hordes of unfettered beasts assault us from so many sides it’s almost claustr...

Feedback

If you enjoyed this Devil May Cry 2 review, you're encouraged to discuss it with the author and with other members of the site's community. If you don't already have an HonestGamers account, you can sign up for one in a snap. Thank you for reading!

You must be signed into an HonestGamers user account to leave feedback on this review.

Info | Help | Privacy Policy | Contact | Advertise | Links

eXTReMe Tracker
© 1998-2014 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Devil May Cry 2 is a registered trademark of its copyright holder. This site makes no claim to Devil May Cry 2, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors.