Silent Hill: Shattered Memories |
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Reviewed by Jonathan Stark (February 08, 2010) The major failing of Shattered Memories is its predictability. The whole point of a survival horror game is to keep a player on his toes. The formula that the game establishes early on never undergoes much change or deviation, allowing the player to become too comfortable. Not having weapons or a combat system keeps the focus on atmosphere but it is a misused concept. Had the designers broken up the monotonous exploration of the environment with a few well-timed scares they could’ve captured the full potential of their innovation and delivered a game that was truly unique in the genre, instead of just being a quirky diversion. |
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Reviewed by Nightmare (May 14, 2010) Silent Hill, for years, has been in a downward spiral, caused by the developer’s inability to both capitalize and re-create the magic the series once had, or listen to its fans. It produced lackluster sequels that shifted ideas furiously, only furthering confusion amidst an already waning demographic. |
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