Rhapsody: A Musical Adventure |
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Reviewed by Jason Venter (November 18, 2008) I'm all for that old school format where enemies attack you that you can't even see, but Rhapsody takes that to an irritating extreme. Dungeons are fairly straight-forward in their design (with a map in the top screen that lets you keep track of where you are), but there's still a lot of wandering that must be done if you want to gather assorted items and puppets. Every few steps, it seems like you'll face an attack. The result is that you won't want to explore. You'll wish you had a map that pointed the way to the absolute shortest route, just because every dead end you encounter means you fought two or three unnecessary battles. |
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Reviewed by psychopenguin (January 08, 2009) Every once in a while, something will come along and completely blow me away and surprise me by its quality. Video games tend to do this every so often, and recently I was witness to this very phenomenon occurring. There was a game released for the Sony Playstation a while back named Rhapsody, a cute strategy RPG game that got by on its musical charm and unique storyline. |
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Reviewed by threetimes (January 13, 2009) Sugar and spice and all things nice. That's what little girls are made of, and this game might seem as if it has been designed for girls only. The heroine, Cornet, is a horn-playing 16 year old lass who falls in love with a Prince; her constant companion is a pretty doll that speaks, called Kururu; and when she has to fight monsters her main attack spells are made of cake or pancakes! In fact, even the the kingdom of Marl is ruled by a queen, and the story revolves around a witch called Marjoly,... |
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