Arkanoid DS |
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Arkanoid DS review (DS) |
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Reviewed by Jason Venter (June 28, 2008) Basically, the game is meant to be played with vertical orientation (like Tetris). To make full use of the space provided, this means that the developers had to split the playing area in two, with dead space at the center. If you were playing this at an arcade and someone set a yardstick across the middle of the screen, the effect would be roughly the same. |
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