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Knight Lore: Majou no Ookami Otoko

Knight Lore: Majou no Ookami Otoko (XSX) game cover art
Publisher
Region
Released
JP
12/19/1986

Knight Lore: Majou no Ookami Otoko (Famicom Disk System) screenshotKnight Lore: Majou no Ookami Otoko (Famicom Disk System) screenshotKnight Lore: Majou no Ookami Otoko (Famicom Disk System) screenshot


Reader Reviews

Knight Lore: Majou no Ookami Otoko review

Reviewed July 12, 2009

aschultz says: "Knight Lore was a breakout ZX Spectrum game where you walked through a huge castle presented in 45-degree-rotated view. You picked up reagents for a spell that would stop your nighttime lycanthropy, and each set of item locations offered a markedly different puzzle. The FDS version, which probably had to simplify some things due to memory constraints, tried to stretch itself with ungodly repetition. It achieved dilution, as anyone smart enough to solve its puzzles would see quickly. "
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