Power Soukoban |
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Power Soukoban review (SNES) |
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Reviewed by aschultz (July 03, 2009) Soukoban, though ported to many platforms, is really a better AI problem or programming exercise than a game. It's simple: push boxes in warehouse onto target squares, no diagonal moves please. For full game, repeat two hundred levels, expanding floor and number of boxes. Unfortunately, its faults are as simple: for nontrivial levels, the a-ha moment pales by the drudge work ahead. Ports that rehash levels with jazzier graphics or let you undo moves can't fully hide this. Power Soukoban t... |
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