El Viento |
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Staff
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El Viento review (Genesis) |
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Reviewed by Sho (July 19, 2004) Whether enjoying a harrying ocean cruise atop a dolphin’s back as numerous bombs hit the foreground with tremendous splashes, braving the conveyer belts and dangerous machinery of a Detroit factory, or attacking the towering power core of a gunnery-filled war zeppelin, if you’re not hooked by the time of the epic confrontation high atop the spires of the Empire State Building then you have surely mislaid your enthusiasm for 2D Blast Processing goodness somewhere along the way. |
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Staff
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El Viento review (Genesis) |
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Reviewed by Zigfried (April 17, 2005) When Annet leaps into the air to avoid gangsters' bullets, she lets her bare arms fly loose, ribbons from her hair and waist flowing with the wind as her skirt lifts ever so slightly in the breeze. After falling back down, Annet's slender legs buckle to absorb the impact. That microscopic attention to detail is part of Wolf Team's genius, and Annet's been giving lovesick gamers a cruel jones for close to 15 years now. |
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Reader
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El Viento review (Genesis) |
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Reviewed by overdrive (February 24, 2005) It’s not like I was a complete stranger to El Viento. Even before I first played it, I felt like I knew just about everything about the game. A slew of vivid works describing wonderfully-drawn cinemas and creative levels chock full of innovative and bizarre monsters and obstacles are scattered over the net with one thing in common — they all rate this game a Bo Derek-like “10”. |
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