Castlevania III: Dracula's Curse |
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Reviewed by Marc Golding (December 31, 2003) Trevor, who powers axe and holy water and dagger and stopwatch with fallen hearts from candles on walls to augment his whipping power; just as Christopher would do before him, and as Simon - the most famous Belmont - would do after him. And then there is Dracula, who is both pitiful and inspirational in his totalitarian rule of despair and depravity, rallying every undead and crumbling and rotting wraith of yesteryear to follow him, to fall in line with him, to encircle his kingdom with grotesque protection and make him whole. |
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Reviewed by Rob Hamilton (July 20, 2006) In Castlevania III, Death still is a brutal opponent (and making it a two-part battle doesn’t help), but a number of blocks are strategically placed in his room, so a skilled player can chase the reaper from one corner to the next. Trevor might have no safe places to hide, but neither does his undead foe! It might not seem like a big deal, but trust me — the odds are a lot more even here than in Castlevania. |
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Reviewed by Sho (October 11, 2006) Everyone recognizes the gaming brilliance that is Castlevania III – which is why I’m not going to bother reviewing it. |
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Reviewed by JoeTheDestroyer (October 23, 2011) Castlevania III: Dracula's Curse is consistently great from start to finish. Each level begins with malevolent surroundings and devious music for a chilling atmosphere. It sends you through a gauntlet of challenging scenarios and against horrific creatures, building for a grand conclusion in a fearsome clash. Castlevania III is a fitting finale to a memorable trilogy, and easily the apex of the three. |
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Reviewed by ratking (Date unavailable) As with the first Castlevania I got this game kinda by accident. I bough 10 games for about 10 dollars, and look has it that this game was among them. That was around 6 years ago, and I still play this game to date. There is so much to it, and it's practically impossible to beat, but it is always a fun time through. |
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Reviewed by sapharos (May 21, 2004) I really liked the first Castlevania. I figured even with the lack of a password feature and the clunky game mechanics that it was cool to finally see such an atmospheric game integrate classic monsters and gothic myths into it seamlessly. I couldn't wait to see which baddie I'd be facing around the next corner -- would it be the Grim Reaper, or maybe Frankenstein's Monster? There was even an aura of spookiness about the whole game that I wouldn't have thought possible with so many advers... |
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