Castlevania II: Simon's Quest |
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Castlevania II: Simon's Quest reviewReviewed December 31, 2003Marc Golding says: "Despite destroying Dracula in game one, stout-hearted Vampire Killer (that’s a proper title, I’d have you know!) Simon Belmont is stricken by a curse at the hands of the dying despot, and desperately needs to find five of the bloodsucker’s body parts in order to be free of what plagues him. A nasty business to be sure - I’m not altogether certain, but hack Thomas Harris might have lent some assistance in developing the gruesome plot. " |
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Castlevania II: Simon's Quest reviewReviewed October 27, 2009Sho says: "This is either the crappiest translation in 8-bit history or a fiendishly clever plot to foist subscriptions to NINTENDO POWER upon precocious vampire-hating youths who were subsequently scarred for life by that awesome cover in which our hero clutches Dracula's severed but eternally undying head for all to see." |
Castlevania II: Simon's Quest reviewReviewed July 08, 2010disco says: "Simon Belmont is dying. The once great champion of the Belmont family- the man who killed Dracula and saved the world - is coming to a cruel and painful demise. He can barely hold his legendary whip anymore. Not just because he’s grown weak, but because his body can’t handle the movements. His old wounds are still aching. His muscles are slowly rotting off his bones. His skin has become pale, lifeless. It’s not old age; it’s only been seven years since the first game. It’s something far worse: D..." |
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Castlevania II: Simon's Quest reviewReviewed October 04, 2011JoeTheDestroyer says: "Revive Dracula so you can kill Dracula? That's almost as obtuse as this game's campaign..." |
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Castlevania II: Simon's Quest reviewReviewed November 13, 2019overdrive says: "Of horrible nights, curses and confusion." |
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Castlevania II: Simon's Quest reviewReviewed September 12, 2005psychopenguin says: "I hate Simon's Quest. " |
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Castlevania II: Simon's Quest reviewReview date unknownratking says: "After Castlevania's success it was obvious a sequel would be made. Like Zelda though, the sequel was much different from the first, and not near as good. Instead of the simple sidescroller with enemies at every turn, and no complex puzzles Castlevania II weakens the enemies, and makes it so there are puzzles to solve, and many different ruotes to go. This is not really what Castlevania is supposed to be. " |
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