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Blaster Master

Blaster Master (NES) game cover art
Platform: NES
Genre: Action (Platformer)
Developer: Sunsoft
AKA: Chou-Wakusei Senki MetaFight (JP)
Publisher
Region
Released
NA
11/??/1988
EU
04/25/1991
JP
06/17/1988

Blaster Master (NES) screenshotBlaster Master (NES) screenshotBlaster Master (NES) screenshot


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Staff Reviews

Blaster Master review

Reviewed June 09, 2013

Julian Titus says: "I’ve come back to Blaster Master time and time again, and I’ve never gotten tired of it. To me, that’s the true definition of a video game classic."
AlphaNerd's avatar

Reader Reviews

Blaster Master review

Reviewed November 07, 2004

mariner says: "Why did I love this game as a child? For I, like practically everyone else, did enjoy it during the glory days of the NES. And now I sit, an older and wiser person, and I try to remember why it gave me so much joy. I do this because it is no longer enjoyable, because I currently find the game to be, while decent, not all that special. Was it just the cool name? Was it the fact that you were in a cool looking rover that jumped? Was it the multiple styles of play? Perhaps it was a combination of t..."
mariner's avatar

Blaster Master review

Reviewed July 08, 2005

overdrive says: "Sometimes I think I’m too hard on storytelling in today’s video games. Yeah, sometimes plots get overly convoluted and sometimes you’re stuck in control of a “hero” who looks, sounds and acts like a reject from some ultra-lame boy band, but do I really have the right to complain? I’m from the old school, where stories were non-existent much of the time. And you know what? We often were grateful when those “plots” didn’t actually weave their way into the fabric of the actual game! "
overdrive's avatar

Blaster Master review

Reviewed October 31, 2003

retro says: "When a man loves a woman, he'll do anything he can for her. Without a doubt, should she be kidnapped or just go missing, the least a man would do is go searching for her with the intention of finding her and having her back in his life. Even back in 1988, gamers were so used to seeing worn out damsel in distress storylines that they almost expected to see that particular theme used in 99% of all video games. Any change of scenery when it came to the story was a more than welcome sight. "
retro's avatar

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