The newest Colecovision game reviews available on the site are listed on this page. You can search the database for additional reviews by browsing alphabetically according to game title, or feel free to check review listings for additional systems.
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Reviewed by aschultz (April 14, 2012) It's more fun to watch the little dot-cars that multiply and move between businesses and residences as your town grows--or even turn away from the long dead-end road you forgot to industrialize. Single pixels were never so cute. |
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Reviewed by LowerStreetBlues (March 11, 2010) Even by the humble standards of 1984, 2010: The Graphic Action Game is light on action, none of it particularly graphic, unless you consider circuit board stills especially rousing or obscene. Worse, the misnomer does not end there. If you were to create a game based on the film 2010: The Year We Made Contact audiences today might suppose you dim, but in the early 1980s the sequel to 2001: A Space Odyssey was anticipated enough to get a Colecovision project bearing its nam... |
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Reviewed by LowerStreetBlues (November 15, 2009) Konami's Antarctic Adventure is a devilishly challenging title, an addicting yet frustrating arctic hustle content to be as cold as the icy continent. Tasked with visiting arctic bases under the strictest of time constraints, the plucky Penta the Penguin will have his hands full dodging fissures in the ice and smiling sea lions all along his way. Both happen to be harmless. Sea lions pop out of fishing holes only to send Penta back a few paces while any icy crevice is shallow enough to... |
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Reviewed by LowerStreetBlues (November 09, 2009) The Galactic Orbiting Robot Force, better known as Gorf, has its sights set on our humble Earth for its next conquest, its alien fleet traveling through a space warp and descending on the planet in a uniform march. Something must be done. Confronted with such threats before, the Earth people have learned. Before they would commission one pilot to watchguard the planet, roving the lower atmosphere as descenders continued to fall. But ceaseless Space Invaders would never stop com... |
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Reviewed by LowerStreetBlues (November 03, 2009) Taking to heart the accusation that their first title in the series, Mr Do!, was merely a copy of Dig Dug, developer Universal made certain that Mr. Do's Castle bore nary a resemblance to the Atari creation. For instance, in this spirited follow-up, Mr. Do finally surfaces, no longer weaving through underground networks mined out of wavy yellow and green checkered earth. A light bulb clicked on during one of the design team meetings -- "Our hero is a clown, not a gopher!" ... |
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Reviewed by LowerStreetBlues (October 30, 2009) Mr. Do is a clown. That's strike one against him. In this self-titled Colecovision debut he harvests cherries lying ripe in bizarre single-screen sub-terrains. His underground world is one of pastel and patterned colors, dirt-munching monsters and easily excavated soil which he burrows through with ease. If only his natural predators weren't so abundant, he might have it made, but alas Mr. Do is forever on the lam, digging for his next cherry under the dogging jaws of Badguys and Diggers, Bl... |
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Interested in seeing a list of chronological Colecovision games available in North America? Click here. Otherwise, you can browse all regions using the alphabet strip near the top of the page.
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