Code Lyoko: Quest for Infinity |
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Reviewed by Louis Bedigian (January 08, 2008) Aside from being counter-intuitive, these moves feel like a chore. In any other game, even some really bad games, the wave-your-hand-like-you-just-don’t-care attacks are active at all times. It might not make much sense to waste time attacking when there’s nothing to attack. But that’s what gamers are used to. We’ve become accustomed to certain elements, primarily those that allow us to do whatever we want, whenever we want. |
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