Infinite Undiscovery |
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Infinite Undiscovery review (Xbox 360) |
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Reviewed by Louis Bedigian (September 23, 2008) When the moon (known as the Throne of Gods) is chained up by the one called Dreadknight, the world is overthrown by evil. The chains run through the atmosphere, all the way from the moon to quaint towns and cities, turning vast areas into monster havens. At the same time the planet’s life is being destroyed, striking fear in its occupants while creating a theme Square Enix fans have come to embrace. |
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Infinite Undiscovery review (Xbox 360) |
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Reviewed by Rob Hamilton (January 05, 2012) You collect well over a dozen party members, many of whom have little relevance beyond, "Hey, uh, you're out to save the world, so let me help!". Many villains pop up, deliver a couple lines of dialogue, fight you and are killed. It kind of reminded me of the RPGs I played on the NES and SNES where characters would pop up and randomly join or fight you for no reason other than "I'm good; I like you!" or "I'm evil; I hate you!". |
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