BioShock |
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BioShock review (PC) |
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Reviewed by Lewis Denby (June 12, 2008) BioShock is an expertly crafted and finely tuned videogame: every inch of the level design has its place and purpose, and most of that purpose involves creating an astonishingly believable world out of something so incredible. The series of giant hubs that comprise the city are exactly as you’d expect the different districts to look, and contain exactly the amenities you'd expect to find there. The architecture in particular is wonderful: a phenomenal fusion of elaborate 50s art deco with the metallic necessity of constructing such an underwater world. Even the true greats at creating a palpable, utterly plausible environment – Deus Ex, Half-Life, System Shock 2 – didn't come anywhere near this incredible accomplishment. |
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BioShock review (PlayStation 3) |
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Reviewed by Jason Venter (October 28, 2008) What once seemed perfect now more closely resembles a haunted amusement park. Water sprays through fissures in the transparent barrier encasing the city. Hallways are filled with rubble. Signs advertising a perfect future hang crookedly and flash sporadically as sparks shower the cracked asphalt below. The laughter of men, women and children has faded away, replaced by cheery classical music that blends oddly with the screams of the dying and the barely living. Vitality once formed the heart of the city. Now it's all but gone. |
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BioShock review (Xbox 360) |
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Reviewed by Mike Suskie (August 04, 2008) The setting of Rapture is unique, which in horror-themed FPS terms means the developers were free to pull off new environmental tricks – like having water leaking in through the windows, or making the walls creak from the pressure – in addition to the usual flickering lights and distant screams. Irrational also knew how to handle irony and awkward juxtaposition, too. Watching a little girl in a pink dress who’s stabbing corpses with a giant syringe get attacked by a bunch of lunatics wielding rusty pipes is unsettling. It’s even more unsettling when it all unfolds as “How Much Is That Doggy in the Window?” plays on an old turntable in the background. |
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BioShock review (PC) |
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