Patreon button  Steam curated reviews  Discord button  Facebook button  Twitter button 
3DS | AND | IOS | PC | PS4 | SWITCH | VITA | XB1 | All


Xardion (SNES) game cover art
Platform: SNES
Tags: Action
Developer: Jorudan
AKA: Choukou Goukami Xardion (JP)

Xardion (SNES) screenshotXardion (SNES) screenshotXardion (SNES) screenshot

Reader Reviews

Xardion review

Reviewed March 06, 2012

threetimes says: "Its shortness is its strength, and there's no chance of getting bored since each stage only consists of a few screens. However, that's also its weakness, and it's a shame they didn't make more use of the three characters, or introduce some navigational challenge."
threetimes's avatar

More SNES Games to Consider...
Details NA EU JP AU
Zombies Ate My Neighbors artwork Zombies Ate My Neighbors
System: SNES; Reviews: 4
Tags: Action
Release Date: September, 1993 (North America)
Beethoven: The Ultimate Canine Caper artwork Beethoven: The Ultimate Canine Caper
System: SNES; Reviews: 1
Tags: Action
Release Date: December, 1993 (North America)
E.V.O.: The Search for Eden artwork E.V.O.: The Search for Eden
System: SNES; Reviews: 3
Tags: Action
Release Date: July, 1993 (North America)

At HonestGamers, we love reader reviews. If you're a great writer, we'd love to host your Xardion review on this page. Thanks for your support, and we hope you'll let your friends know about us!

User Help | Contact | Ethics | Sponsor Guide | Links

eXTReMe Tracker
© 1998-2019 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Xardion is a registered trademark of its copyright holder. This site makes no claim to Xardion, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.