Folklore |
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Folklore review (PlayStation 3) |
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Reviewed by Kyle Stepp (October 12, 2007) You see, unlike in other action RPGs, you don't have a sword that you replace over time. Instead, the Folks that you absorb are your weapons. Each Folk you absorb gives you a new ability, be it a flamethrowing badass' ability to throw a stream of fire, an ice-breathing dragon's skill to charge up blasts of ice, or something as little as the spear attack from a merman that stabs forward with a trident. |
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