Patreon button  Steam curated reviews  Discord button  Facebook button  Twitter button 
3DS | PC | PS4 | PS5 | SWITCH | VITA | XB1 | XSX | All

EGG: Elemental Gimmick Gear (Dreamcast) artwork

EGG: Elemental Gimmick Gear (Dreamcast) review


"No game in the history of gaming (except perhaps E.T. for the 2600), has made me want to put a hammer to one of my systems more than EGG: Elemental Gimmick Gear, a horrible action-RPG for the Dreamcast from the usually reliable Hudson Soft. "

No game in the history of gaming (except perhaps E.T. for the 2600), has made me want to put a hammer to one of my systems more than EGG: Elemental Gimmick Gear, a horrible action-RPG for the Dreamcast from the usually reliable Hudson Soft.

EGG smells of a PSX project ported over to the Dreamcast. The game's brief 3-D segments look like rough polygon models with a little texturing and anti-alaising. The load times seem to go on for awhile, and the 2-D, hand-drawn graphics have that staticy, muted, and basically ''detached'' look that was so common in early Capcom and SNK efforts on Sony's system.

You play Leon (you can change his name), a guy found in a mechanical egg-shaped robot during an archealogical dig. The scientists say you've been in a coma for 1,000 years. You stay in your little coma for another hundred years while the scientific community in the game's vague world study your ''EGG'' (which looks kind of like Sheldon from that barnyard part of the Garfield and friends cartoon) and make technological advancements on it. When you wake up in some weird bunker, you discover that everyone has EGGs like yours and the world is on the brink of disaster. It seems like they got a high-minded high school sci-fi geek to write the plot.

The game looks like it creeped out of the fourth layer of late Zelda clone/first generation PSX hell. Gameplay is much like the old-school Zelda. You walk around dungeons picking up keys and figuring out solutions to dunder-headed puzzles (move this coloum to open the door, kill all the enemies to get out). The game's afore-mentioned 3-D segements occur either during annoying battles or when you want to get some practice in with a brat who leads a gang of wayward children in the game's first post-apocolyptic town. There aren't many techniques to gain, and you'll probably end up relying on a nifty spin attack that drains your health the longer you use it.

Everything done in EGG is done horribly execept for the opening cinema. It's a mix of 2-D cell and CG backgrounds. It actually looks pretty nice. Character design, if you can call it that, is sub-par, with in-game character graphics looking like hacked sprites from the recent RPG Maker. In fact most of the game looks it was made with RPG Maker. Or an Amiga equipped with BASIC. Compound that all with a narrator that speaks in jilted monotone monologues, and you get an embarrasment in videogamedome. 1,000 monkeys at 1,000 computers could make something eons better than this. Hell, I'm developing a program in Java that ports arabic to roman numerials and that is a lot more exciting and visually stimulating. And it's in DOS.

Why the people at Vatical brought this out is beyond me, espcially when there's stuff like Langriesser and Sakura Wars begging for US release. Avoid this like the plague. Or rent it to see how bad it is.



pestes's avatar
Community review by pestes (Date unavailable)

A bio for this contributor is currently unavailable, but check back soon to see if that changes. If you are the author of this review, you can update your bio from the Settings page.

More Reviews by pestes [+]
Kabuki Warriors (Xbox) artwork
Kabuki Warriors (Xbox)

The mere mention of Genki/Lightweight's samurai arcade brawlin' fighter Kabuki Warriors leads many gamers to sort of slink away and hardly murmur anything about it beyond that they heard from a guy who heard from a guy who heard from somebody that actually subscribes to IGNsider read that it sucks. Its the one game, X...
Skies of Arcadia (Dreamcast) artwork
Skies of Arcadia (Dreamcast)

The term ''greatest game ever'' or ''greatest RPG ever made'' is used about everytime a RPG- be it Square or somebody else- is released. Skies of Arcadia is the latest epic to- hopefully- get this moniker.
Spawn: In the Demon's Hand (Dreamcast) artwork
Spawn: In the Demon's Hand (Dreamcast)

If nothing else, the latest electronic incarnation of Spawn can at least know it's the best looking god-awful game of the year. Maybe I'm being too harsh. But while Todd McFarlene continues to change from indie comic artist to obscenely rich uber-sell out, gamers are screwed. The straight-from-hell hero is cursed on ga...

Feedback

If you enjoyed this EGG: Elemental Gimmick Gear review, you're encouraged to discuss it with the author and with other members of the site's community. If you don't already have an HonestGamers account, you can sign up for one in a snap. Thank you for reading!

You must be signed into an HonestGamers user account to leave feedback on this review.

User Help | Contact | Ethics | Sponsor Guide | Links

eXTReMe Tracker
© 1998 - 2024 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. EGG: Elemental Gimmick Gear is a registered trademark of its copyright holder. This site makes no claim to EGG: Elemental Gimmick Gear, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.