Final Fantasy: Anniversary Edition |
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Reviewed by Jason Venter (June 28, 2007) In the original Final Fantasy, frequent encounters meant that players had to carefully execute each dungeon assault. Preparations sometimes required an hour or so of play time, just because each labyrinthine complex posed such a risk. On the PSP, the frequency of those battles has been toned down by something like 50%. You’ll still find moments where your avatar leaves one battle behind and takes only two or three steps before finding another, but such instances are infrequent. |
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Reviewed by apossum (June 09, 2007) Like many older gamers, Final Fantasy on the NES was what initially got me into RPGs. It wowed gamers with its awesome graphics and playability, just as the series continues to do today. It’s no surprise that the franchise has grown to dominate the RPG genre. My taste for the Final Fantasy series has mellowed out since then (with a brief spike for VII), but the PSP remake really took me back and renewed my appreciation, having not played the previous PS1 and GBA remakes. What we have here is the... |
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