F.E.A.R.: Extraction Point |
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F.E.A.R.: Extraction Point reviewReviewed December 18, 2006asherdeus says: "Once I beat last year’s FEAR, all I wanted was to play more FEAR games. That’s always a great feeling to have. The intense, well-paced combat forced players to constantly search for new positions in crowded, enemy-congested rooms. The combat wasn’t about circle-strafing around your enemies like in most first-person shooters that came before it. In FEAR, battles were about carefully positioning yourself behind pillars or walls so that you might be able to get a headshot on yo..." |
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F.E.A.R.: Extraction Point reviewReviewed October 21, 2014JoeTheDestroyer says: "Apparently, if your ally is burning to death and screaming himself just about hoarse, "Keep it down" is an appropriate response." |
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