Final Fantasy XIII |
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Final Fantasy XIII reviewReviewed March 20, 2010Jason Venter says: "The multi-faceted nature of combat means that in Final Fantasy XIII, nearly every battle is a fresh adventure. That's not evident in the first few hours, where you're still learning new techniques and simply mashing the 'X' button allows you to slaughter most enemies that you encounter. The dynamic changes abruptly once you've been playing for a few hours, however, and you're suddenly going up against monsters so powerful that they can smash tanks, or you're fighting so many at once that they can overwhelm you almost before the fight begins unless you truly understand how to get the most out of your party members." |
Final Fantasy XIII reviewReviewed January 01, 2013bbbmoney says: "Final Fantasy XIII stands as a new kind of JRPG that rewards varieties of intelligent play and players who think on their feet. " |
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Final Fantasy XIII reviewReviewed May 08, 2010Fedule says: "Final Fantasy XIII is a game that would like nothing more in the world than for you to believe you enjoy playing it. Its simple list of wants does not extend as far as actually being enjoyable; it is content to pretend, to lie about a lie. " |
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Final Fantasy XIII reviewReviewed July 01, 2010jerec says: "Square-Enix would love to create masterpieces of storytelling, if only the player and the whole gameplay aspect would stop getting in the way, which is why they are taking such drastic steps to phase them out. Final Fantasy XIII isn’t a roleplaying game, and perhaps calling it a game is stretching the definition too far. " |
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Final Fantasy XIII reviewReviewed May 11, 2010Nightmare says: "If I were to base my opinion of Final Fantasy XIII solely on the reviews of others, I never would have played it. Like many, I’ve been a fan of the series since FF VII, played every installment, and come to appreciate certain ideas—those of which are now missing, shifted or minuscule. " |
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Final Fantasy XIII reviewReviewed May 01, 2010Suskie says: "Final Fantasy XIII director Motomu Toriyama once defended the game’s much-publicized (and much-criticized) linearity by stating that his team was going for an FPS vibe, an action-centric experience in which the entirety of the design, barring a few exceptions, moves players from one encounter to the next and little else. This excuses nothing but explains a lot: FFXIII has caught a lot of flak for ditching a number of valued JRPG conventions, and this was done to make the game’s bat..." |
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Final Fantasy XIII reviewReviewed March 19, 2010zippdementia says: "Is it good? That's what everyone has been asking in tremulous voices when the subject of Square Enix's most expensive addition to the Final Fantasy line up comes up. " |
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Below are links to Final Fantasy XIII reviews we found on external sites. If the site's content is still active, you can click on the rating the site awarded the game to open the review in a new tab or window, or click the name of the site to see a selection of other reviews from that outlet. The game's average score across the referenced sites (not including sites that don't offer a numerical score) is indicated to the right.
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