Castlevania: Portrait of Ruin

Castlevania: Portrait of Ruin (DS) game cover art
Platform: DS
Genre: Action
Developer: Konami
AKA: Akumajou Dracula: Gallery of Labyrinth (JP)
Publisher
Region
Released
NA
12/05/2006
EU
??/??/2007
JP
11/16/2006
AU
??/??/2007
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Reviewed by Jason Venter (December 12, 2006)

Castlevania: Portrait of Ruin is as rewarding an experience as the series is likely to ever provide. It’s huge, it’s fun and it’s devious in all the right amounts. I can think of only two flaws: nothing here feels overwhelmingly new compared to previous installments, and sometimes you have to wander around breaking apart too many candlesticks for gold because healing items and accessories are so expensive.
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Reviewed by disco (December 17, 2006)

Meet Jonathan Morris. He’s the son of the late John Morris, vampire hunter extraordinaire and the late hero of Castlevania: Bloodlines. Unlike his badass of a father, however, Jonathan is moody, self-righteous, and occasionally tempermental. Considering the legacy of his family established from previous adventures, it’s little wonder that this would-be hero has such a massive inferiority complex. He can’t even wield Vampire Killer, the legendary whip handed down from the Belmont family to...
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Reviewed by phediuk (December 17, 2006)

The last thing Portrait of Ruin could be called is innovative. This is the definition of the assembly-line, take-no-chances, use-all-of-the-assets-from-the-previous-game sequel. If you've played Symphony of the Night, any of the three GBA games, or Dawn of Sorrow, you should know exactly what to expect: you'll trek through a labyrinthine castle, upgrading your abilities to access new areas ala Metroid, and beat up a whole bunch of enemies along the way. Luckily, Portrait of Ruin is as well-craft...
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