Gurumin: A Monstrous Adventure |
|
|
|
|
Publisher Region Released |
|
Staff
|
||||
Reviewed by Jason Venter (April 19, 2007) Rather than rely on an obvious weapon like a sword or stick, Parin uses a drill. It’s her sole offensive measure and one more reason Gurumin is so memorable. With a sword, all the rock walls she encounters might have lacked any significance. With a drill, though, they represent the opportunity for exploration. |
||||
|
||||
Reader
|
||||
Reviewed by arkrex (August 14, 2007) Poor Parin. Her mother and father have decided to go off on a grand adventure and believing that their dear sweet child is too juvenile to tag along with them, they unceremoniously dump her with the grandfather who resides in a remote mining town with absolutely nothing to do apart from twiddling one’s thumbs. What’s a twelve year old girl to do in such a place that epitomises the exact opposite of fun and games? As that helium-pumped dinosaur, Barney, would put it - it’s time to use your imagin... |
||||
|
||||
Reader
|
||||
|
||||
Do you have something to say about Gurumin: A Monstrous Adventure but you'd rather not spend the time writing an actual review? You can talk about the game right here with other users and you don't even need an HonestGamers account to do it!
comments powered by Disqus
Info | Help | Privacy Policy | Contact | Advertise | Links