Animal Crossing: Wild World |
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Reviewed by hex (January 23, 2006) You’re in the back seat of a car with an animal at the wheel, steering through unforgiving rain traveling down an unknown road. You’re moving from your old life - no more large city, no more long job times, no more long distances between destinations, no more humans. That’s ‘bleh’, not appealing, not interesting. No, you’d rather live in the relaxed town of… where? You decide. You name where you want to go. Spiral? Sizzler? Gootown? Doesn’t matter. That’s where you’re going, where this unknown r... |
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Reviewed by hobunn (September 16, 2006) Wild World is the portable version of the GameCube virtual life hit, where you’re plonked in a colourful town full of cute little animals to lead a second life. Little has changed from the original. Upon arriving in your newly named town, Tom Nook, the raccoon owner of the local store, has kindly built a house for you to call your own. Sadly, you are now in debt to him and must slowly repay the large sum. But it doesn’t end there. As soon as you’re done paying off the mortgage, Nook happi... |
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Reviewed by horror_spooky (November 10, 2007) Nearly every gamer got their first taste of the world of Animal Crossing when the GameCube original was released, but I was late to the GameCube party, and never managed to get my hands on the title that I had heard so many good things about. Well, I was quick to make sure that the same thing wouldn't happen again and I immediately dove to nab the sequel that was released on the Nintendo DS…Animal Crossing: Wild World. |
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Reviewed by mrmiyamoto (December 18, 2005) I'll be the first to admit it: I fell head over heels for the cutesy charm of Animal Crossing on the Gamecube. Its simple, yet meaningful tasks paved the way for a digital experience unlike any other video game I've ever played. Upon hearing of a DS version in the works, I was simply elated. Portable fossil unearthing, fruit planting, and house customizing action sounds excruciatingly irresistible; and it is, for the most part. A couple flaws keep this one from transcending the original (al... |
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Reviewed by timrod (January 20, 2006) A long, long time ago on the Dreamcast there was a game called Shenmue. Not many people remember much about Shenmue, but it was a game where you played as a young Chinese man attempting to avenge his father's death by buying furniture for his house. While the concept was nonsensical, the game sold, as would its XBox sequel. Enter Nintendo. With the doomed failure that was the N64, Nintendo decided that it had to do something to boost sales, and released Doubutsu No Mori, a direct ripoff of Shen... |
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