Shadow of the Colossus |
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Shadow of the Colossus review (PlayStation 2) |
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Reviewed by Branden Barrett (April 25, 2006) In the end, the hardest thing to deal with is in knowing that the game will eventually come to an end. Shadow’s brilliance lies in its desire to be different from any other role-playing title out there. |
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Shadow of the Colossus review (PlayStation 2) |
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Reviewed by amlabella (July 13, 2006) With the release of ICO in 2001, a hidden gem emerged out of nowhere. With the game mainly consisting of escorting a young lady around with various puzzles and little combat, the word that may come to the mind of some is “boring.” But this is not true. It was a truly original concept, and it showed that not everything needs to be about blowing away enemies in first person shooters or managing an army in strategy games. This has been carried over to Shadow of the Colossus, with many characteristi... |
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Shadow of the Colossus review (PlayStation 2) |
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Reviewed by Aquas (December 21, 2007) Shadow of the Colossus (2005), informal sequel to Sony Computer Entertainment's previous masterpiece, Ico. AKA "Wander and the Colossus" in Japan. Wander is the name of the hero, yeah, pretty weird huh? Ha ha. |
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Shadow of the Colossus review (PlayStation 2) |
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Reviewed by disco (October 23, 2006) As the sun slowly drifts through the midmorning sky, a young traveler named Wander looks toward the horizon. A vast land is spread out before him, a sprawling countryside rimmed with rocky mountains and lush forests, scarred with deep canyons and ridges, and decorated with the ruins of a civilization of a bygone era. Despite the beauty, Wander is focused on only one thing: the massive temple in the very center of the land. With a quick tug of the reins and a swat of the flat of his sword, he urg... |
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Shadow of the Colossus review (PlayStation 2) |
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Reviewed by hobunn (August 12, 2006) For days, your faithful horse has endured the burden of carrying both you and the figure of a lifeless young lady into a land where man is forbidden to enter. With the arduous trek finally behind, in view is a remote, age-worn temple. After laying the body down on the altar inside, a deep voice bellows out in response to your demand to resurrect her: slay sixteen colossi in exchange for her life. You set out for the first, not quite knowing how to vanquish these beasts with only your horse, swor... |
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Shadow of the Colossus review (PlayStation 2) |
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Reviewed by sayainprince (November 09, 2005) Shadow of the Colossus was hyped to be a completely original experience of gaming. It pits a man against a large array of gigantic monsters called Colossus. It was also said to boast an amazing design in the arts department. Upon completion however, very few of the promised positive aspects were delivered in an effective way. Instead, what we got, was an absolutely huge land, with no enemies or action whatsoever in it, and a boss rush mode. |
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Shadow of the Colossus review (PlayStation 2) |
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Reviewed by Suskie (July 08, 2009) Shadow of the Colossus, more than any other game I’ve played, strives to be epic. The colossi, those enormous creatures that frequently steal the spotlight from protagonist Wander and represent the entirety of his opposition, live up to their name. With the light of his sword guiding him, Wander travels great distances to slay these foes, an act that he believes will bring his dead girlfriend back to life. Upon arriving at each destination, however, players are likely to be humbled by the... |
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