Brothers in Arms: Road to Hill 30 |
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Publisher Region Released Unknown NA ??/??/???? |
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Reviewed by asherdeus (September 30, 2006) A lot of advertisements for games emphasize team-based combat. In countless games, you are supposed to be able to command an elite squad of soldiers who will execute your every command flawlessly and respond as adeptly as a human would. Typically, first-person shooters brag about this high level of team unity, but most of the time, they fail terribly at living up to their promise. The AI just isn’t smart enough, or the programming just wasn’t good enough, or the feature just wasn’t worth using. ... |
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Reviewed by stardeaf (July 26, 2010) I am a big fan of the genre of World War II FPS since Wolfenstein 3D, so I expected a great fun ride from this game, especially considering enthusiastic reviews. Instead this was a survival horror of intensively irritating dumbness and it all looked so bright in the beginning. |
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