The newest Atari 2600 game reviews available on the site are listed on this page. You can search the database for additional reviews by browsing alphabetically according to game title, or feel free to check review listings for additional systems.
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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Reviewed by JoeTheDestroyer (October 27, 2012) I'll dare to say what other niche fans will consider blasphemy: Haunted House has aged poorly. |
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Reviewed by JoeTheDestroyer (October 22, 2012) Its thanks to its simple structure, swift pace, and impressive implementation of an actual ending that Frankenstein's Monster is a stellar entry into Atari 2600's library. Unfortunately, it's not a well-known title, though it deserve to be. I say this because it's unlike other obscure Atari 2600 titles in that it's actually worth playing for fans of the console. |
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Reviewed by JoeTheDestroyer (October 14, 2012) Ghost Manor sacrifices incremental difficulty boosts for variety, essentially providing you with multiple "level ones" that lack the challenge, bite and addictiveness of a typical 2600 game. |
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Reviewed by Rob Hamilton (June 21, 2012) However, just because I had fun times with family while playing this game doesn't mean I can excuse its large list of faults. That period of time can best be described as good times with a bad game simply because we didn't know any better. |
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Reviewed by JoeTheDestroyer (May 17, 2012) I found myself playing session after session, hopelessly addicted to something so archaic, so simplistic. The furious pace and wicked challenge kept things interesting, and the peculiar enemy designs piqued my interest. I had to see what abomination awaited me in the next round, had to know what abilities it brought to the battle. Most of all, I had to know if I was good enough to survive. |
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Reviewed by JoeTheDestroyer (May 16, 2012) The adventurous moments, the challenge, the action... those are things I remember. It's not that they aren't present, it's just that you have to tolerate a lot of questionable decisions made by the developers. Why can't you shoot vertically? Why sport such drunken play control? Maybe they felt it would have made the game too easy, but I beg to differ. I'm sure they could have found other ways to turn up the challenge. |
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Interested in seeing a list of chronological Atari 2600 games available in North America? Click here. Otherwise, you can browse all regions using the alphabet strip near the top of the page.
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