Tsukiyo no Saraba |
|
|
|
|
Publisher Region Released |
|
Reader
|
Tsukiyo no Saraba review (PlayStation 2) |
|||
Reviewed by guts (April 20, 2005) I remember walking out of the theatre after watching the original Matrix movie, totally blown away at all the fresh ideas it had brought to the table, and completely stunned at how insanely cool Bullet-time was. Then a year or so later the movie Kung Pow (possibly the single worst movie ever made) featured a horrible CG cow doing kung-fu in bullet time, and the special effect had officially worn out it's welcome. |
||||
|
||||
Reader
|
Tsukiyo no Saraba review (PlayStation 2) |
|||
Reviewed by jinn (October 31, 2005) Originality nowadays is few and far between - The likelyhood of seeing something fresh and innovative is novel, so ideas that are based on existing features of today's acheivements are abundant. The Matrix's bullet time feature is of no exception and this has been used beyond comparison, arguably having been the most utilised mechanic from a movie since maybe Aliens and creeping-down-corridors-and-shooting-monsters. |
||||
|
||||
Do you have something to say about Tsukiyo no Saraba but you'd rather not spend the time writing an actual review? You can talk about the game right here with other users and you don't even need an HonestGamers account to do it!
comments powered by Disqus
Info | Help | Privacy Policy | Contact | Advertise | Links