Everything or Nothing |
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Everything or Nothing review (Xbox) |
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Reviewed by Gary Hartley (December 21, 2004) Picture this scene, if you will: Bond is heroically fending off hordes of nameless henchmen as gunfire chatters noisily and bullets whiz through the air, pinging off of body-armour or plunging into flesh. Bond's auto-target seeks out a fresh target to gun down, but sadly, it fixes on the enemy in the far distance rather than the sod standing two feet away who's unleashing a torrent of bullets into you. |
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Everything or Nothing review (GameCube) |
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Reviewed by Jason Venter (February 26, 2004) James can fire a wide variety of weapons, rappel down the sides of buildings, skydive, pilot helicopters and cars and motorcycles. Some of these actions feel almost like separate games. The quality is that high. Yet everything is implemented in a nearly seamless fashion to form the type of quilt that can wrap you up and keep you warm all winter. |
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Everything or Nothing review (PlayStation 2) |
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Reviewed by kieran (July 08, 2004) Imagine yourself in the middle of a foreign country, with no allies within hundreds of miles and enemy troops surrounding you on all sides. Now imagine these enemy troops are about to complete the purchase of a nuclear suitcase bomb right in front of you. What do you do? |
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