The Unity Engine is a wonder, being a window of opportunity for thousands of aspiring game designers to make their mark on the medium and create classics for the ages. It has blessed us with works like Ori & the Blind Forest and Furi, but Unity has also acquired an infamous reputation for being associated with hastily slopped-together abominations from the likes of Digital Homicide. Because Unity's more costly professional tools allow for the disabling of the Unity logo upon starting the game, the best games made with Unity don't advertise it in-game while the garbageware populating Steam do. The inadvisable choice that resulted in the engine being associated with its most inferior creations has given Unity an unfairly negative reputation, so just because you see that Unity logo pop up before gameplay doesn't mean you're in for a frustrating experience. In fact, Qbeh-1: The Atlas Cube is the opposite of a frustrating experience, for its soothing aesthetics and solid gameplay result to the most relaxing game I've ever played.
Despite looking a lot like Minecraft, Qbeh is not about spending ungodly amounts of time staring at crafting menus or exploring caves crawling with Eldritch horrors. Rather, it is somewhere between a walking simulator and a puzzle game. The puzzle half is fulfilled as you utilize qbehs, er, cubes to make paths to navigate areas, solve puzzles, and reach the ends of levels. The former half holds the game's art direction, sound design, and tone together to make it an example of how gaming can craft a relaxing yet engaging experience as you discover the game's mechanics.
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Community review by Follow_Freeman (July 08, 2018)
When he isn't in a life-or-death situation, Dr. Freeman enjoys playing a variety of video games. From olden shooters to platformers & action titles: Freeman may be a bit stuck with the games of the past, but he doesn't mind. Some things don't age much. |
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