"Bring on the night..."
The survival horror genre used to have a somewhat small fanbase in the early 90s. A genre that was pioneered by a game called Alone in the Dark, then perfected by a game created by Capcom called Biohazard, better known as Resident Evil. Resident Evil was all about zombies and other impossible creatures, evil corporations plotting bio weapon experiments, and getting lost on large grounds while figuring out puzzles and why these zombies and other creatures exist. It was a winning formula that captivated a new audience and really pushed Survival Horror games into the spotlight, making them a staple of gaming. Soon after that, Capcom decided to try and push the envelope a little further with a sequel.
Resident Evil 2 came out on the last day of the year of 1997, December 31st. The reaction to that game was even more positive than the first game. There were the improved graphics and sound, way better voice actors/actresses, and great looking CGI cut scenes. It seemed the RE2 was head and shoulders better than its progenitor and that the Survival Horror genre was on it's way to a healthy and prosperous life.
The game was still presented basically the same way the first game was, but RE2 was much improved compared to RE1 as it is in all arenas. There is still that clear picture with nothing on it but your character and your surroundings, no HUD, no health indicator, a completely clean picture. The menus are much nicer looking and of course so are the cut scenes, no more bad live acting.
This game plays pretty much like RE1 with no real gameplay changes. The only thing you could say that would be different are that the scenarios are actually related if you will. For instance, when you play as Leon, the rookie cop of Raccoon City, eventually when you go to the basement of the police station you get to the armory and you open a locker. Inside that locker is a sub machine gun and a side pack that will give your character two more inventory spaces, if Leon takes the side pack and you beat Leon's scenario, when you go to play as Claire, Chris Redfield's younger sister, the Sub Machine gun will be left there for her. Of course you could just take both but that would just show your lack of foresight.
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