Persona 4 Arena Ultimax (PlayStation 3) review"Teens can do anything if they work together! But definitely not alone." |
Persona 4 Arena developer Arc System Works has a habit of pouring new content into their fighting games and rereleasing them as sequels. This can be a questionable way of doing things sometimes, but it has worked out well here in Persona 4 Arena Ultimax, the update/sequel to 2012's Persona 4 Arena.
Everything you liked about Arena makes a return. The big, gorgeous sprites are more-or-less the same. The trippy aesthetic and soundtrack you've come to expect from Persona games is here in full force, borrowing elements from both Persona 3's Dark Hour and Persona 4's TV World. The action is fast, but easy to follow once you've got your hands on the controller. The gameplay basics are simple, with two regular attack buttons and two Persona attack buttons, but there are even more subsystems to learn and master if you feel inclined to do so.
As with any fighting game sequel, the most important change is the addition of new characters. Ultimax brings five or six newcomers, depending on how you want to count them, plus another three as DLC, including Detective Tohru Adachi, the Velvet Room's Margaret, and Marie, who was exclusive to the Golden version of Persona 4.
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Staff review by Rhody Tobin (October 15, 2014)
Rhody likes to press the keys on his keyboard. Sometimes the resulting letters form strings of words that kind of make sense when you think about them for a moment. Most times they're just random gibberish that should be ignored. Ball-peen wobble glurk. |
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