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Evert & Lendl Top Player's Tennis (NES) artwork

Evert & Lendl Top Player's Tennis (NES) review


"The idea behind Top Player Tennis was that it featured the top male and female tennis pros of the time, Chris Everet and Ivan Lendl (shows how old the game is), who would give you tips and lessons on how to play the game of tennis as you progressed through various tournaments. However due to poor gameplay, mediocre graphics and the lack of a high fun factor, Top Player Tennis turned out to be one huge lesson in frustration. Oh, and they pronounce Ivan Lendl’s name wrong. "

The idea behind Top Player Tennis was that it featured the top male and female tennis pros of the time, Chris Everet and Ivan Lendl (shows how old the game is), who would give you tips and lessons on how to play the game of tennis as you progressed through various tournaments. However due to poor gameplay, mediocre graphics and the lack of a high fun factor, Top Player Tennis turned out to be one huge lesson in frustration. Oh, and they pronounce Ivan Lendl’s name wrong.

Tennis fans will recognize the tournaments offered in Top Player Tennis as the 4 major ATP tournaments: the U.S. Open, Australian Open, French Open, and Wimbledon. For a bonus there is a 5th “Asmik Open” named after the corporation who developed the game. To its credit, Top Player Tennis observes the fact that each court has a different surface where the ball will bounce differently. (Grass, clay, and hardcourt) But unfortunately they went a little overboard when showing these differences. For example on the grass court at Wimbledon, the ball gets very little air after the first bounce so that it is extremely hard to run to it in time for a return hit. It’s true that in real life grass would kill some of the bounce, but not that much! So while it was nice to include different surfaces for variety, they were actually not very realistically done.

The game lets you create and customize your own character by choosing a gender and adjusting abilities such as strength and speed. Definitely a nice touch. You then enter your character in a tournament and if they beat all opponents they win the tournament and can move on to the next one. (At a high enough level the player will even be able to challenge Everet or Lendl.) This is a fine system except for the fact that opponents become too difficult too quickly. It’s quite easy to beat the first opponent, but you’ll find that the second opponent is at a much higher skill level than your character, even with the upgrades to stats made possible by winning the first match. This makes for a repetitious game indeed: play that same first match, easily win it, move on to the second match, get creamed. Do the same thing again, get creamed again. Repeat until you finally turn off the console in anger. The whole stats-adjustment feature was a nice idea but it sorely needed tweaking in order to make your player even the least bit competitive with the computer.

Another thing that adds to the frustration is that the game controls are absolutely merciless. If your touch isn’t perfect, the ball will either rocket way out of bounds or flutter weakly into the net. Playing doubles (2-player) tennis is a little better since you have a bigger court to work with, but it isn’t much of an improvement because you still have to serve. Serving correctly is painfully difficult: not only do you have to keep the ball in bounds, but it has to land in one specific quarter of the court, and with the controls being so picky it’s hard to do this on a consistent basis.

My last gameplay issue has to do with the screen lay-out. The court is slanted in such a way that the bottom half of the court is twice as big as the top half. This means that whoever is playing in the bottom half has a huge advantage because they have a better view of the ball and can judge distances more accurately.

The graphics are ok considering that the game was for the NES, but they still could have been better. I’ve already talked about the inaccurately slanted court, but besides that there are some color choice issues. For example, if the court surface is purple it’s not really a good idea to make the ball-boys’ uniforms purple as well. There isn’t really any music and the sound-effects are about what you would expect. There are sounds for running and hitting the ball, as well as crowd noise. All of the in-game announcements are done with voice-overs, and they actually do a nice job with those Except for that one voice-over at the title-screen in which Ivan Lendl’s name was mis-pronounced by putting the accent on the first syllable. (Ivan “the Terrible” Lendl?) Ouch, this hurts. If the guy has bothered to endorse your game, at least do him the courtesy of getting his NAME RIGHT.

The bottom line is that this game just isn’t very much fun to play due to its difficulty level and poor play control. Challenge in a game is great, but Top Player Tennis is challenging for all the wrong reasons: namely poor planning concerning your character’s skills improvement with relation to your competitors, and unforgiving play control that makes for far too many out-of-bounds bounces and double-fault serves. This game is extremely rare nowadays but if you see it, best to give it a pass in favor of one of the many superior tennis games that Nintendo has produced.



alecto's avatar
Community review by alecto (January 26, 2003)

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SoulforSale posted March 09, 2022:

You have been much too harsh on this title. For it's time this was a stellar tennis game for the NES. The voice overs and sounds were much advanced for this generation of console games and the graphics were nearly on par with many 16-bit attempts at the time. The controls were actually pretty fantastic as it took two steps to reach your players stride and stopping was handled much the same way. The ball physics and the top spin added to the challenge in this game. The player attributes mode of the game were repetitive because in 1990 you may have only owned a handful of game. Plus the other portions of this single player mode helped you become better at the game. Your review seems as you are judging it by modern standards and not by the expectations and limitations of the 1980's. Overall it is a good game even if they did pronounce Ivan wrong. I appreciate your opinion but I just disagree.
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honestgamer posted March 09, 2022:

Thank you for taking the time to chime in with your opinion! This review was posted most of 20 years ago, and its contributor hasn't posted around the site in almost that long, so you're unlikely to get a direct response.

With that said, I will note that there seem to be two schools of thought with regards to retro reviews. A lot of today's readers are looking for retro games they might enjoy playing today, and so they appreciate reviews that answer the question of, "Will I likely have fun if I play this game today, without having played it back in the day?" This review answered that question at the time it was posted, which is the purpose of most reviews.

Some critics like the approach you seem to prefer: a historical perspective. In that case, some games that feel dreadful when played today really shine, because their developers did creative things with limited resources. I happen to like either approach, and I try to take a review based on its merits rather than getting upset if it doesn't follow the approach I might have preferred.

Of course, sometimes someone comes along and posts a savage review for a game I loved back in the day--and still enjoy playing today--and that can be difficult to take. But, after all, reviews are really just one critic's opinion based on his or her personal experience in the moment. We're always happy to post well-written reviews that present alternate opinions, when talented writers and gamers have them to share. Have a nice day!
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SoulforSale posted March 09, 2022:

Hey, thank you for you response. This was not a game I owned or played while it was relevant. It's one I recently picked up at a thrift shop that I enjoyed immensely. It may not be the right fit for everybody but I would give it more merit than the review posted here so I just wanted to give it some shine.
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dagoss posted March 11, 2022:

Hey, thank you for you response. This was not a game I owned or played while it was relevant. It's one I recently picked up at a thrift shop that I enjoyed immensely. It may not be the right fit for everybody but I would give it more merit than the review posted here so I just wanted to give it some shine.

You should totally review it! Half of my reviews are inspired by me reading another review and saying "you're totally wrong--I need to redeem this game!"

I think reviews of 8- and 16-bit games circa early 2000s is really interesting. I feel like older games were being treated as largely irrelevant and replaced by newer systems. It's telling that the most prominent video critic at the time would have been the AVGN.

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