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Final Fantasy VII (PlayStation) artwork

Final Fantasy VII (PlayStation) review


"Final Fantasy VII will empower you; it will place a fireball of compassion and grace in you heart. The fire will enhance and grow. Your mind will inhabit a great deal of pleasure, when playing a game, which is simply engrossing and mind-blowing. Final Fantasy VII will leap into your lap like a lovable dog, that you will pet for hours. With a storyline that will take your cognition afar, with great cinematics and flair, this game will attach onto you like a parachute, you will jump and you will l..."

Final Fantasy VII will empower you; it will place a fireball of compassion and grace in you heart. The fire will enhance and grow. Your mind will inhabit a great deal of pleasure, when playing a game, which is simply engrossing and mind-blowing. Final Fantasy VII will leap into your lap like a lovable dog, that you will pet for hours. With a storyline that will take your cognition afar, with great cinematics and flair, this game will attach onto you like a parachute, you will jump and you will land safely inside a bubble of excellence.

The fable is simply remarkable. You are Cloud Strife, a mercenary that is hired to take down Shinra, a corporation that is draining the planet of resources and power. As Cloud, you will go on a mission of self-realization, of self-control, you are hired to dismantle every last inch of Shinra’s influence. Cloud’s personality is enigmatic; he is a quiet, consoled individual with an unraveled past. He is the main character in the crusade to save humanity, to release it from the shackles, to cut out the cist that grows upon it.

Cloud isn’t the only character in the game he is joined by other mercenary’s like Barret, a man that loses everything. The storyline is profound and intriguing, it never loses appeal or stature, and there is always another glint of genius and enchantment around every corner. The graphics are astounding for a 90s title, there is a few glitches that embed the game, but they are easily forgotten about. By pushing your head through the skin, and into the underbelly of the game, you will be invigorated. In Final Fantasy VII, you collect mataria, a substance that gives you magical powers. You also have limit breaks that assist you greatly when a creature becomes overpowering. The boss fights can be insane, but if you have your MP and HP up to a sufficient standard, then you can overwhelm your opponent.

Final Fantasy VII has dark undertones. There is some dark imagery in the game. There is a potent tyrant called sephiroth, a man that used to be Cloud’s friend and fellow mercenary, he has become manic and dangerous, a man on the sidelines of destruction, a sorcerer on a tightrope hanging over insanity. Cloud meets him throughout the adventure, they fight, and blood spills from the swords. Speaking of swords, you can upgrade your characters with stronger weapons, it’s all about using your brain, and you have to become a more potent warrior, to embark, to take on more potent bosses. You can travel around the world in Final Fantasy VII, when you leave Midgar; you are thrown into a vast stretch of plains and terrains. The world is colossal, it has different compartments, different towns. The game offers the gamer new places to explore, places such as Costa Del Sol.

You can summon monsters to help you in battle; to help you with your crusade. Using these monsters will aid you, when your HP is dangerously low. Magic is a crucial supplement in the game; you can use substances such as ice, water, and fire. Casting them will also be key to your survival. Key for progression. Final Fantasy VII is a remarkable charm on the RPG bracelet, a game of complete excellence, a title that amazes from start to finish. You are placed among beauty, when you place it into the console; you ignite a heart that has love and purity. The game has changed the RPG face, it features, its dry skin.















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Community review by Alk31997 (April 09, 2012)

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zippdementia posted April 10, 2012:

A concise review of FFVII that hits on some nice highlights from the game. I think you could take it further. For instance, you end one paragraph talking about Costa De Sol, but don't go into any description of the town or what makes it memorable. I agree, it is one of the better locations in the game. If I were asked to come up with some some reasons why, I'd say it is a highly interactive city. Actually, this is a praise for all of Final Fantasy VII's locations.

Somes things FFVII did remarkably well was that each city had...
(a) a large place in the plot or at least a memorable plot moment. Costa De Sol had a very memorable encounter with Hojo. Rocket City had two great moments, escaping on the airplane just out of Shinra's grasp and also stealing the Rocket from them. Classic.

(b) Interactivity, as mentioned above. Costa de Sol had a home you could purchase, a beach that changed your character animation into a swimming one if you went far enough out into the surf, a few children playing ball that you could interrupt. Of course, the Gold Saucer is the best example of an interactive city.

(c) Character specific moments. Depending on which characters you bring with you to Costa De Sol, different things occur. Some are small, such as Red XIII sleeping in the shade and able to be pestered by the children. Others are much larger, such as Yuffie opening up her own shop, Barrett playing dress up in the bathroom, or (my favorite) the resolution of a plot point involving Tifa and an old boyfriend.

(d) Perfect placement in the plot. Following the dark grittiness of... Juon? (the city with the imperial march) and the horrible sea journey, Costa De Sol's bright color palette and upbeat music was an instant relief.

You've written enough reviews here now that I'm going to start pointing out punctuation needs. I don't have time to do the whole review, but take a look at this paragraph (and look for my inserted brackets):

"Cloud isn’t the only character in the game [semi-colon or an em dash needed] he is joined by other mercenary’s [mercenaries] like Barret, a man that loses everything. The storyline is profound and intriguing, it never loses appeal or stature, and there is always another glint of genius and enchantment around every corner. The graphics are astounding for a 90s [90's] title, there is [are] a few glitches that embed the game, but they are easily forgotten about [I don't think this is a good sentence to put here; unless you want to clarify those glitches]. By pushing your head through the skin, [no comma] and into the underbelly of the game, [no comma] you will be invigorated. In Final Fantasy VII, you collect mataria, a substance that gives you magical powers. You also have limit breaks that assist you greatly when a creature becomes overpowering. The boss fights can be insane, but if you have your MP and HP up to a sufficient standard, then you can overwhelm your opponent. [a contradiction. the boss fights are either insane or easily beatable by leveling. Pick one or else quantify "insane"]."

I also want to point out that a lot of your paragraphs jump all over the place in terms of ideas. The above one talks about the plot, about materia, about limit breaks, about boss fights... without really giving us any depth on any of these. I notice this in a lot of your reviews. I think you should start to take the time to focus in your paragraphs and expand on the things that really make the game important for you.
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Alk31997 posted April 10, 2012:

Hey. Thanks for your input. I know i can do better than this. And i will.

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zippdementia posted April 10, 2012:

Glad to see you're dedicated to improvement! In case it wasn't evident enough, I should also state that I enjoyed the review a lot and it's had me thinking about FFVII all morning.

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