Patreon button  Steam curated reviews  Facebook button  Twitter button 
3DS | AND | IOS | PC | PS4 | SWITCH | VITA | XB1 | All

F1 2011 (Vita) artwork

F1 2011 (Vita) review

"The Vita has by far the best handheld version of F1 2011, but it could have equalled the home console version with a little more lending to the systems strengths."

F1 2011 is a game of vastly mixed success. The console version quietly established itself as a brilliant simulation racer by being, well, a brilliant simulation racer. Following off the back of its success came the much-hyped 3DS version which was a poorly implemented parody of its older brother. Perhaps not wanting to ape either version the new Vita release happy takes up the middle ground in between.

Itís effortlessly the better handheld version and itís perhaps unfair to compare it direct with the original version housed on vastly superior hardware, but for all the things it does right, thereís niggles to pull it back down to earth. Compared to the dodgy 3DS port, it does the important things that version failed miserably at, like creating a sensation of speed, and not looking like a cartoonish caricature. Itís fair to say that itís one of the Vitaís better looking games thus far, which is all the more impressive looking at some of the visual treats Sonyís new system has been slowly slipping into the market.

But itís clear some cutbacks had to be made. The somewhat over-the-top victory celebrations have been left on the cutting room floor entirely, and it simply doesnít handle damage well at all. Crashing into barriers and other cars at the breakneck speeds the game helps create so well lacks any real feeling of impact. It also fails to make any real use of the Vitaís dual touch screens. I appreciate that it hasnít tried to implement abrasive and unnecessary gimmicks just for the sake of it, but after FIFA made such innovate use of the back screen for treading through passes and taking shots at the face of goal Ė could nothing similar be implemented for overtaking situations, spin recovery or recharging/activating KERS?

Where it does right itself is in including so many of the console features, like a perfect rendition of the career mode and even adding extras in like a mostly enjoyable challenge mode that can have you doing anything from taking on specific circumstances to more routine activities like pulling off a solitary overtake or navigating a difficult corner, but it feels like it could have done more. The Vita has by far the best handheld version of F1 2011, but it could have equalled the home console version with a little more lending to the systems strengths.


Dr_Worm's avatar
Community review by Dr_Worm (March 14, 2012)

A bio for this contributor is currently unavailable, but check back soon to see if that changes. If you are the author of this review, you can update your bio from the Settings page.

More Reviews by Dr_Worm [+]
WipEout 2048 (Vita) artwork
WipEout 2048 (Vita)

While so much of the game remains the same as it ever was, itís no bad thing. Whatís the point in reinventing the wheel when you can instead buff it to a gleaming neon shine then have it whirl off at 220mph.


If you enjoyed this F1 2011 review, you're encouraged to discuss it with the author and with other members of the site's community. If you don't already have an HonestGamers account, you can sign up for one in a snap. Thank you for reading!

You must be signed into an HonestGamers user account to leave feedback on this review.

Policies/Ethics | Contact | Advertise | Sponsor Site | Sponsor Guide | Links

eXTReMe Tracker
© 1998-2018 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. F1 2011 is a registered trademark of its copyright holder. This site makes no claim to F1 2011, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.